I initially wrote this in response to a previous thread, but decided to post it separately to avoid hijacking the thread.
The subject of Dolphin becoming too complex to tweak is raised regularly. In all fairness, many of the problems associated with the script's complexity are not necessarily the developer's fault.
Boonex, like every other web site developer is being torn apart by the "Twiddle Box" revolution. Wherever computers are available in this world, almost everyone has a "Twiddle Box", but not everyone has a desktop or laptop computer. Thus, all the developers that I know of, are trying to cater for both platforms, when in fact, they're like chalk and cheese.
Going one step further, a huge number of Dolphin sites are dating or sex sites, so where does the average Joe spend his time looking at them - on the dunny (toilet) of course!
I maintain (not own) an Adult site in Australia and we have a survey on the front page asking our members how they access it on a regular basis. Of the 800 plus members, only 54 have bothered to respond. (See attachment)
Only 8 use "Twiddle Boxes", yet we're constantly bombarded by these people demanding better access. They're demanding that the site which is already 99% responsive is made even better for them.
Here's my drift! If Boonex concentrated on making UNA 100% "Twiddle Box" compatible and Dolphin 100% PC compatible, with a common database and storage area for posts, photos, videos etc we could run both scripts side-by-side sharing the same data and give our members exactly what they want. Maybe MySQL can't handle this but I don't see why not
Boonex could then concentrate on making both platforms better for their users, stop wasting time trying to compromise, plus give Dolphin and UNA owners a better run for their money. This would allow people who want to offer a service for both platforms to maintain both scripts on the same server.
So the core programs would be:
Dolphin PC
and
UNA Cell.
Each platform would have its own modules and the third-party stake holders such as Modzzz and AntonLV would have a reasonable future ahead of them.
|
Thank you for starting a topic I wanted to discuss for some time.
The key to your proposal is the word "concentrated". It is difficult to concentrate when you have two different goals to achieve.
I mention in my previous thread that a complex software such as Dolphin.Pro or UNA needs 100% commitment from the creator/development team. Having to manage two independent platforms create unwanted bias towards the money maker. Since the launch of UNA (which is not much different from Dolphin), I see the slowing down of development to Dolphin. In my bias opinion, I see Dolphin being supported by the users more than the admins themselves. I am sticking with Dolphin because I have already invested heavily and of people such as Modzzz and AntonLV that commits to their products and support.
In comparison, if you take a look at Social Engine, even though it is not as customizable as Dolphin, the team continues to improve their platform and their UI over the years. They started about one year afer Boonex acquired Dolphin in 2005/2006.
It is 2018, with full license cost $500+, all three default templates on Dolphin are out-dated with much needed face lift when compare to industry standards. Users are left with using 3rd party template to make their Dolphin some what attractive to attract and increase user base.
I understand moving toward UNA is a business strategy but Dolphin.Pro is still a kick-@ss platform in its adjustability (just need a lot of commitment and concentration). Let us be real, a business can not operate if they charge products a one time fee and expect to provide support and survive. As an incentive for the development team to focus on Dolphin.Pro equally as UNA, may sound crazy, is for Andrew to start charging for major milestone release of Dolphin.Pro. I am sure there are people out there that is willing to pay between $300-$400 for any major release that contains QUALITY updates. Of course, simple updates, bug fix, and security patches should remains free of charge.
Just my two cents. Time to get back to my Dolphin.Pro **sigh**
|
one thing i like to say is, if Boonex wants something good, they have to listen to there clients, without us, there would be them.. another pointer here is UNA is noting, it looks bad plus i would not even use it... if Boonex wants to stop there Dolphin script just for UNA then i guess its time to look for a new script or make our own... What i don't get is, why would they stop this, for UNA, and yet all of the scripts and UI, i have yet seen anything new... wheres the new UI for admin, or the main site.. it looks same as before.. wheres the pro 8.0 demo or beta, to see what and how its coming along, wheres the change me files, what about giving us a little break on the $500 + price and give some license out to say, thank you to us when we stick by there side and hand them clients. i mean, i get it, its money, devs comes and goes, but one thing i use to remember that they alway put us first and always give us a support, before pro 7.x came out.. its sad, and its becoming a issue with devs these days that wants money, but wont want to help us clients on giving back --- |
I am sure there are people out there that is willing to pay between $300-$400 for any major release that contains QUALITY updates.
Absolutely!
As much as I have invested in Dolphin already, that amount is almost trivial.
Especially interested if the quality update included a decent forum more comparable to what is freely available as 3rd party, but nearly impossible to integrate with Dolphin.
That by itself would make a *huge* difference, IMO.
7.3.5 with responsive UNI |
For many people, paying large sums of money to entice a manufacturer to do better sooner is far from trivial. Dolphin was/is sold with lifetime updates, so asking a person who's just spent over AU$800 on a product to fork out several hundred more in a year's time probably isn't the greatest marketing strategy on earth. (I'm using Australian prices because Boonex is an Australian business.)
It's obvious that Boonex as a company needs to make money and I don't deny anyone that right. It's also not easy to continuously develop a product if a regular income isn't there to pay the development costs. The developer must be able to amortise (pay off) the cost of development from whatever income is available and still make enough money to survive.
Because Andrew Boone is so tight-lipped, it's difficult to know how Boonex is fairing, but to pay people to create a vastly improved Dolphin 10 will probably cost a fortune. Maybe Boonex has that fortune tucked away, or maybe it doesn't. In other words, the Boonex team may not not have forgotten about Dolphin, they may not have the funding to take it to the next level. We just don't know.
Unlike Oxwall and Elgg which are developed by a team of volunteers, it would seem Boonex pays for the development team's time one way or another. Even if this is on a commission basis, developers don't rush to work if no commission is coming in.
The solution isn't necessarily charging more, but doing things differently and that's what Andrew Boone implied in one of his very rare posts to this forum.
I particularly like the idea of a free core product and a reasonable annual fee for attached modules, provided they're of the highest standard. I think this was muted with the release of version 7, but somehow UNA got in the way.
It's important to assess the product against all competition and be more competitive and creative. It's better to make less money per unit and have more satisfied customers rather than having a handful of people trying to keep the ship afloat.
Let's look at a case-study and introduce the word Crowd Funding.
I was a beta-tester for an Australian Railway Simulator called Trainz. As with Dolphin, the product changed hands and the new owners needed to attract a larger market. They did this by bringing out the same product with more features annually, but at AU$40 nobody complained about spending that amount once a year.
Then the company decided to bring out a totally new package, rather than an improvement on last year's product. The cost of funding the development team was huge and they literally couldn't afford to pay. The option was to shelve the idea, or ask their devoted customers to fund the development costs which they predicted to be a couple of hundred thousand.
This crowd funding idea turned out to be a huge success and they eventually found themselves over committed with people still wanting to come on board. From memory, they asked for $40 per person, which was returned with a copy of the new simulator valued at $60.
If Andrew Boone came to the table and started a regular and informative dialog with his users, this could be one way to finance Dolphin 10.
It goes further than that: Dolphin 10 is an unknown quantity. In fact it's literally pie in the sky! What is Dolphin 10, what will it offer, why is it different, why should we be excited?
Most importantly, will it run existing third-party modules, or do the likes of Modzzz and AntonLV format their hard disks and start again?
My last question is this: Why is it that the Dolphin team through Boonex, allowed the most lucrative component of Dolphin to slip through their fingers? If the Boonex developed half decent payware modules, there would be funding and a very real need to keep Dolphin alive.
This wouldn't affect the third party developers because they already face competition.
Your call Andrew, I'm ready to debate with you at any time.
|
I am game with any solution right now including free core with annual fee for attached modules. Let us face it, lifetime updates for $600/license scheme does not allow a prolong relationship between the seller/developer and purchaser. I have always prefer core modules made by Boonex than 3rd party vendors due to the fact that the chance of incompatible is less if modules are made in-house by the developer themselves. Also, we don't have to beg and chase after 3rd party vendor to fix their modules. Dolphin is such a powerful and customizable platform but the core package looks like it has not been touch for quite some time.
I just hope Andrew can redirect the development toward Dolphin and give a much needed overhaul and change the pricing scheme to allow profitable business (which is an incentive for Andrew to continue making Dolphin a competitive platform).
**side notes: I have nothing against 3rd party vendors (only some) - Dolphin would not survive on their current core package without these awesome vendors.
|
even with the lifetime license / you still have to pay for updates and then if you dont - that license is pretty much gone and you cant even re-download the script.. i had a billing panel that offers one time fee, and yet, 6 months support and updates, you would think paying $599/ for Hostbill app, you would think! you get the updates for lifetime and pay for support tickets as well get the script download, nope not anymore. these devs are not only taking money, but also not understanding why there members is leaving them for lack in support and as well lack in dev work on there scripts ( BUGS ) as well some can't get script after there expired time when using that lifetime license; one thing i like about boonex its the only script u can download over and over, but yet after they killed off the license system from 6.x it just was not the same, now the paying fees are more then it was back then... and sad to say, the company does not see that.. i get it they need money, but dam, there's ways to make income then forcing there clients to pay just to remove the banners / ads/ --- if they want a team, then they need to set up a tool for free and paid, as well offer free members paid if they been with them over the years like they use to.. even allow the clients to work with boonex to get license.. from telling there friends, or posting, or better yet, have there free clients do forums support, or PHP coding or something they can offer to the community.. this is how we work as a team.. P.s i was a coder long ago, i know how hard it can be, but pushing it to the limit will just push the members away from the company more |
I absolutely can agree with all comments above, but please don't hate the player, it's genius move to change the platform and consequently force the customer to spend more $$ and make new investments, it's ruthless but very effective. I mean someone with enough coding skills and knowledge would probably not spend all this money to buy a licences, not only do they profit on the aftermarket (modules) also do they intentionally not implement features and improvements to make you almost get what you need and accomplish your goals, but only if you hire their affiliate's for custom work. See it from the bright side and think positive, it's a great way to make you start coding and learn more, but no doubt it's money business...
|
...However, if dolphin 10 is not released in time, according to their own due date... the only reasonable option left would be the nuclear one... I mean it can't be that hard to find the boon ranch in kangaroo land, an eye for an eye... |
Project LEAP and the new versioning scheme.
DolphinPro is currently at version 7.3. It may seem like not that far from 7, but, in reality, our "second-digit" updates always include hundreds of improvements. Some people find this versioning confusing, and don't think much about upgrading from, say, 7.1 to 7.3. This is about to change.
Starting from the next major release, we will be numbering them according to "FEATURE-UPDATE.PATCH" convention. So, whenever we include any enhancements, the first number will change. If it only comes with bug-fixes, the second number will change. Therefore, instead of DolphinPro 7.4, you will see Dolphin 10, and then relatively quickly 11, 12, 13, 14, etc. For follow-up service updates, patches, security updates that don't add any new features you will see 10.1, 10.2, etc. Only the Dolphin 7.3.1 will be released under the old scheme.
Project LEAP
DolphinPro 10 is going to be the first LEAP release. LEAP is a focused effort to bring platform-wide improvements in 4 main areas:
- Learning
Clear and straightforward instructions for both site admin and end users, guides, tips.
- Engagement
Immediate user involvement, virality, sharing, instant connections.
- Administration
Efficient site configuration, content management and analytics.
- Performance
Site loading speed, browser-load reduction, server load optimisation.
We expect to deliver LEAP project in three subsequent stages - version releases - 10, 11 and 12. As a result all DolphinPro package componeånts - modules, apps, platform, integrations, templates and languages - will receive an update according to the LEAP focus points.
We expect all the updates to come with gradual changes, without serious disruption of 3rd-party extensions compatibility. As usual, we will be offering free update service to all paying subscribers and full DIY update packs with instructions to those hosting independently.
|
2017
Lean, efficient, concise. These are the words for 2017. Less talk, more walk.
We have a lot to do...
- Release Dolphin v10
- Release UNA v9
- Build a new Messenger for both Dolphin and UNA
- Tidy up Boonex.com
- Bridge Dolphin and UNA
- Improve support response time
Therefore, we shall...
- Keep our posts and mailouts short
- Build up Knowledge Base and Documentation
- Make a few "starter" videos
- Focus on highly-demanded features development
- Be informative and succinct in our support conversations
In the upcoming posts, I will tell more about UNA, the new messenger, Dolphin v10, plans for mobile apps and Boonex.com cleanup. We have been relatively silent in the last couple of months even though this period was easily the busiest we ever had. We have learnt a lot from 2016. Thank you for sharing this journey with us!
|
Due by December 1, 2018 5% complete
First iteration of 3-stage LEAP project. LEAP is a focused effort to bring platform-wide improvements in 4 main areas: Learning: clear and simple instructions, self-evident use-cases. Engagement: immediate user involvement, virality, sharing, instant connections. Administration: straightforward site configuration and content moderation. Performance: site speed/performance, server load optimisation. LEAP is planned for 3 subsequent version releases - v10, v11, v12. As result all DolphinPro package components - modules, apps, platform, integrations, templates and languages - will receive an update according to the LEAP focus points. UPDATE: Due to uptake of UNA platform development and appearance of the new Jot Messenger, the DolphinPro v10 will first focus on integration of the messenger and bridging with the UNA platform.
|
Let me just remind you that we are currently in the second half of 2018 which means that dolphin 10 is due in about 4 months from now, according to github/boonex/dolphin page, and that naturally begs the question, how could that even be possible..?? considering that no progress has been made so far this year (at least not any publicly known progress) and github milestone is currently at 5% which is the same it was a year ago...
It's truly sad to see this community slowly but steadily go into the abyss... Why like this? Dolphin is a great platform and IMHO by far better than UNA, except for it's outdated documentation and codebase, it's really a shame that nobody relevant (admin) seems to give a f¤%k. I would gladly invest further and spend more on this platform, UNA on the other hand is for many reasons not even an option ATM, maybe in the future if the Bx team can find a way to maintain rapid and continuous development of Dolphin, release Dolphin 10 in time (the great LEAP) and make it merge-able with UNA, at least to a certain degree, also of critical importance would be improving or completely overhauling the currently awful "studio" or when it, and by it I mean the admin panel "studio" or whatever, has become, how to say, less "user friendly" and more useful, it's give you an eerie feeling of windows 8, sorry but that's my honest opinion. I guess the future will tell, but don't wait to long, especially with the release of PHP 7+ compatible Dolphin 10, hope it all goes well, because time waits for nobody...!!
and BTW big thanks to @johnk42 for opening this thread and trying to revitalize/resuscitate this dying community!
|
One of the worst faults of Boonex is the fact that they don't listen to the users. Boonex is not running sites like we are; we have real data on what our members want. Even it it is a terrible idea, if Andrew gets set on it, it takes a team of mules to pull him away from it. One example is having two different platforms with the same name; not a good idea but boy oh boy was it difficult to get Andrew to change it.
Andrew has never answered the question if Dolphin is open source or not; those two words have distinct meaning in the software world. If it is open source, I say we have the right to fork it; as it states on GitHub, remove the licensing server bits, remove the branding (of course keeping the attribution to Boonex in the code; not in the visible site part but in the code), and create a new project and take it in the direction we want to go. However, if it isn't open source (and if it isn't, then how can we fork it on GitHub?) then we are stuck with what Mr. Boone decides.
Geeks, making the world a better place |
i personally gave up on their development team a few years ago and just sourced 30 something skilled volunteers from my hundreds of thousands of active daily users to maintain and improve the platform. |
Gee @Arkane220, I wish I was in that position. I can't find a single person in my town of 140,000 that even knows how to write in PHP. Most have never even heard of it. Of course there are people who could help, but they're hardly likely to "Volunteer".
The question of Whether Dolphin is Open Source or Creative Commons may not be of any importance. From what I've read, the code is the work of several people who wrote in different styles and even different programming languages. Therefore, taking on a fork may be far more trouble than it's worth.
A member recently told me about another similar script which has become defunct. It's open source and it's literally sitting there waiting for some enterprising person to take it on. It has similar modulesto the important ones included with Dolphin, with many more listed in its also defunct "enterprise" edition. I've tracked down the script but I'm still trying to evaluate it. The amazing thing is, this script is less than 5meg with 1200 files compared to Dolphin's 68meg and well over 4,000 files.
It's unlikely the script is ready to run from a security aspect and you couldn't use the current popular third party scripts available for Dolphin. The same could said for a heavily modified fork of Dolphin, so maybe the major vendors could port a free modules across and get a revitalised income?
I'd much rather stick with Dolphin, but if Dolphin isn't going to stick with us, I guess we need to at least consider another option.
|
I picked up a few errors but it was to late to change them:
It's unlikely the script is ready to run from a security aspect and you couldn't use the current popular third party modules available for Dolphin. The same could said for a heavily modified fork of Dolphin, so maybe the major vendors could port a few modules across and get a revitalised income?
|
Yes; if we forked Dolphin; that is if we would be allowed to fork Dolphin and that can only happen if it was truly open source because Dolphin has licensing built in and that would have to be ripped out, and made it a volunteer supported platform, enough changes to the platform could result in third party modules not working. However, if that was not the case; if we did work on making it compatible with existing third party modules, then current vendors could sell modules for both Dolphin and our new Dolphin based platform.
I wasn't that happy with the market changes; as were others, and called for an independent market for modules. That never happened but maybe it should have.
Here is one thing, Dolphin was written to have Boonex all over the code. It is everywhere; classes, variables, functions; everywhere.
Geeks, making the world a better place |
The Index.PHP file and others state that Dolphin is distributed under Creative Commons License CC-BY 3.0.
From the Creative Commons website:
This licence allows users to distribute, remix and build upon a work, and create Derivative Works – even for commercial use – provided they credit the original creator/s (and any other nominated parties). This is the most accommodating of the licences in terms of what others can do with the work.
|
You might also want to read this. https://sarafhawkins.com/creative-commons-licenses-explained-plain-english/
I have no interesting in working on Dolphin if it has to have Boonex all over it and attribution to Boonex; the footer that can not be removed. Did you know there is cripple code in Dolphin that if you remove the footer, even with a paid license that it will cripple Dolphin, taking the whole site down and replacing it with a single line of text?
Geeks, making the world a better place |
I am pretty sure the license requires Attribution Only. Basically proper credit to the original authors.
Boonex has this at the top of all source files.
/** * Copyright (c) BoonEx Pty Limited - http://www.boonex.com/ * CC-BY License - http://creativecommons.org/licenses/by/3.0/ */
If that is left in, or even reworded so that boonex is credited as the original author that should suffice. And add your information as the author of the modifications or a list of authors that worked on the code.
I am pretty sure i can remove the license system from dolphin which would allow the removal of the footer.
I am also sure this was addressed by Andrew Boon once, but cannot find the post.
https://www.deanbassett.com |
Great to hear from you Deano. We miss you. |
I am pretty sure the license requires Attribution Only. Basically proper credit to the original authors.
Boonex has this at the top of all source files.
/** * Copyright (c) BoonEx Pty Limited - http://www.boonex.com/ * CC-BY License - http://creativecommons.org/licenses/by/3.0/ */
If that is left in, or even reworded so that boonex is credited as the original author that should suffice. And add your information as the author of the modifications or a list of authors that worked on the code.
I am pretty sure i can remove the license system from dolphin which would allow the removal of the footer.
I am also sure this was addressed by Andrew Boon once, but cannot find the post.
I am fairly certain that the attribution has to be visible to a third party viewing the site on the web. The mention of Boonex in the files headers is not proper attribution under Creative Commons from what I have read. For example, if an image is released under Creative Commons, the attribution has to be visible to the person viewing the image normally and not just listed in the meta data.
As for the licencing and the call to Boonex and the storing in the database, yes, that is easy enough to remove as well as the cripple code that shuts down the site if the footer is removed. However, from my understanding of the licence and Creative Commons, some form of attributiion to Boonex would have to be visible on the site.
Geeks, making the world a better place |
Great to hear from you Deano. We miss you.
I second this. Your absence from the community forum is greatly felt.
Geeks, making the world a better place |
Deano Your absence from the community forum is greatly felt.
I hear that. Welcome back.
Gary http://molosserdogs.com |
We spent a lot of money on Boonex licenses and Addons.
If boonex stops making serious updates, we will have to migrate to other products.
We did tests on UNA and it really does not suit us.
The features are often silly, cumbersome and badly thought out.
We find all the defects of Boonex in Una and worse, it is bridle and incomprehensible.
And I'm not talking about the a esthetic aspect that is disastrous. A real disaster.
We have recently looked for solutions to migrate our sites and we chose Social Engine.
We wait patiently for things to get better because we still trust Boonex.
But beware, our confidence has its limits and we will not migrate to UNA.
We still hope a lot of our dolphin. Preserve it!
|
I am ready for changing. Already moved one site to phpFox. Looking that I might send more that route if it does not get better soon. |
I am ready for changing. Already moved one site to phpFox. Looking that I might send more that route if it does not get better soon.
I am also looking to throw the towel in and walk away. The two platform I am looking at is PHPFox and Social Engine. Since you already moved one site to PHPFox, how is PHPFox compare to Dolphin (no need to include bugs - every software has them). e.g How is the interface frontend and backend. Can the code be easily modify and is accessible? How is the community and the development team? I assumed you said "moved", you meant move the user database or do you mean move the site, design, and database to PHPFox?
Henry
|
Oops Sorry to hijacking this thread and steer it in the a different direction John!
TruckingSpace could you PM me pretty please? I would love to chat for better insight about PHPFox.
Thank you,
|
What is sad is to have waited 9 years to have a site:
- For not have a correct Google indexation (/ m - You have to be crazy to do this)
- No mobile app to geolocate members correctly.
- No recurring payment and modern payment solution
- Still no possibility for a member to load a photo during registration !!!
(The picture does not appear while everything is OK on UNA.)
But the worst is Google indexing. This is very penalizing.
We get used to it, but it's really annoying.
And we should migrate to a worse solution : UNA ?
It is totally excluded.
|
Maybe someone should email this thread to Andrew.
I have thought about working on a new payment system for recurring paypal payments that doesen't use PayFlow. Boonex could have done this but they decided to go with PayFlow; there are ways to do it.
If Andrew does not really care about Dolphin then why not release it to the Open Source community and let them work on improving the code.
Geeks, making the world a better place |
Martinboi had worked on a recurring payment module.
It worked very well. But he has totally disappeared.
It no longer respond to our requests for other sites.
|
Oops Sorry to hijacking this thread and steer it in the a different direction John!
TruckingSpace could you PM me pretty please? I would love to chat for better insight about PHPFox.
Thank you,
I can't says no profile? Message me and see if that works
|
Andrew has spoken, Dolphin is dead. Geeks, making the world a better place |
It would be a disaster because we invested a lot on our Dolphins.
Competitors took the lead on the Dolphin while he was leader!
But worst of all, our users complain about the heavy functionality.
You have to bounce quickly!
|
Interesting to read over this one again.
~~~~~~~~~~~~~~~~~~~~~~ Michel - Meta-Travel.com ~~~~~~~~~~~~~~~~~~~~~~
TravelNotes.org - The Online Guide to Travel |
Sadly my original suggestion was either lost in translation or didn't appeal to anyone else except me. I was suggesting that Dolphin be continued and improved purely as a PC/Mac solution and UNA be developed purely as a mobile (cell) phone solution. Provided both can share the same database, webmasters could then offer the perfect script for either device.
If Dolphin was ever forked, my wish would be for it to be developed as Dolphin PC and Dolphin Cell. As far as I can see, the cores could be identical, but the templates and possibly the modules would be specifically designed to work with either device, but not both. Swiss Army Knives were literally trinkets with limited usefulness except in the case of an emergency. Most people preferred to purchase a hammer, wrench and screwdriver, rather than rely on a gadget that replaced all three badly.
Currently, Dolphin is the Social Networking version of a Swiss Army Knife. In all fairness, it was designed for PC's and it doesn't perform all too well on phones. The longer any developer tries to make a product universal, the quicker the item is labelled "useless junk". TV advertorials are full of this garbage and very few end-users are ever contented.
It was only a thought and obviously one that didn't ring any chimes at Boonex. That can be expected because I don't see the folks at Boonex as being much in the way of visionaries.
Just think about it: A range of products that work perfectly as a team on almost any device, simply because they're specifically designed for that device, but share a common database!
Correct me if I'm wrong but as far as I know, the Dolphin App merely allows twiddle box users to access Dolphin with the press of a button, but as far as I can see, it doesn't specifically make the script any more cell phone friendly. Am I wrong?
|
I prefer to leave phones for telephone calls.
Never been impressed by the Dolphin App at all; but it's easy enough to make a Dolphin website responsive, so that's the way I'm happy to continue using Dolphin and leave UNA for the kids - who might play with it for a while, then drop it for something 'new' (like they do).
I knew it would be worth giving this thread the kiss of life, now all we need is for the powers that be to believe in Dolphin again.
I read somewhere on UNA that they were proud about its Dolphin roots: 'UNA is our newest creation, evolved from the Boonex Dolphin Platform and launched in 2016'.
Yet here on Dolphin (Boonex) they're trying to muddy the waters by claiming 'The new Dolphin solution is powered by UNA Community Management System'.
I know Andrew is trying to find a recurring revenue stream (as I said elsewhere: 'aren't we all') but I believe they're going about things the wrong way, will confuse users, loose them and struggle to put anything meaningful together.
I don't believe we need two products using the same database.
Dolphin still has great potential, we just need to focus on it's core and make it matter.
Let's start with 'Recurring PayPal payments' that work and Upgrade the Sites Module to do away with ShrinkTheWeb as its sole thumbshots source.
~~~~~~~~~~~~~~~~~~~~~~ Michel - Meta-Travel.com ~~~~~~~~~~~~~~~~~~~~~~
TravelNotes.org - The Online Guide to Travel |
For anyone who wants to know, here's my thoughts on this topic including replies.
1. Re: Una Dolphin bridge to same database. I absolutely love this idea! Being able to set which device or user agent goes where to access a different interface for the same content will definitely help. Then people will be able to visually see what works for them and work with it. Even if that means one platform eventually dies to be replaced with the more popular one.
2. Re: Dolphin future. Yeah. Um, reforking on Git Hub is an awesome idea! Lets get rid of flash apps, and redesign them with HTML5 so we don't need to install Ray. If anyone wanted to port over the front end features of what actual interface capabilities end users have with the database and uploading files, that would be the best part about Dolphin itself to fork. As for the back end, forget it. It's too out of date. Sorry but apart from the module installer uninstaller capabilities, most of the back end isn't a web 2.0 dynamic interface. One idea to experiment with, is code which can autocorrect itself if a syntax error is detected using FTP details. In terms of licensing, lets just create our own. My vote is GPL. If Boonex Management gets real bad, there's always the "dolphin nulled" option. I don't see Una as a mentor because it's too clunky in addition to the absence of sounds and albums support.
3. Re: the competition. Your best bet, is to use Social Engine or PHPFox. Having used both systems extensively, I can tell you this. What lacks in features, the core is more modern, up to date and supports a secure apps directory for both products. Currently no direct migration script exists for PHPFox or Social Engine. However they both can migrate all network data to and from one another, so be prepared to not have to settle for one or the other as the developers Ray and Donna who worked on PHPFox now work on Social Engine exclusively. In terms of the feature set, with PHPFox you get Seo, Members with customizable permission sets, Groups, Events, Photos, Music, Videos, no files but with album support, Blogs, Forums, Polls, Quizzes, Shoutbox Live Chat, Activity, search, notifications, emails, invitations, friends and RSS. With Social Engine, you get a custom layout editor, a theme manager, members, groups basic, events basic, photos basic, music basic, videos basic, blogs really basic, forum extremely basic, chat totally basic, classifieds somewhat advanced, polls which are very limited, a mobile interface not worth mentioning and SEO for each page along with an activity stream, notifications and custom modules. The back end of social engine, coupled with the front end of PHPFox or Dolphin would make the best site platform of its kind out there. Of course, if you wanted something a little more up to date, you could always venture your luck with a new player in town, PHP7CMS. It's modern enough and seems to have many features built in. Right now, I'd recommend PHPFox, PHP7CMS and Social Engine in that order if you were looking to migrate elsewhere. Followed by any other platform you could think of.
I don't mean to be crude, but the past time of Web Developers only use what works for them is coming to a slow end. Be prepared to have things break as they venture out into the world taking who ever along with them along for the ride. Having said that, we're all trying our best, even if our reputation for better is becoming just that. A past time with no real expectations in terms of quality business management. For some of us, that past time lives on in our experiences and in the code we make today. For others, well we follow the industry and so with the direction Boonex is shifting into, this is looking more and more like a politically typical move. When someone tries to convince you they're the best, this usually means it's unstable and put together partially by ego, partially by an overly burnt out passion where the heart once had a good intention, and then got caught up in the making of it from start to finish.
But don't worry. Even in the rough times, I know this. We have each other. Yes that includes Boonex two. We're all one big family. If we have to venture out into the world to follow another system, this isn't to say you can't be a part of it. In fact I'd feel better if someone forked this Git Hub idea already so that we as developers can all take the time to contribute to a product we've observed take off and be successful, as opposed to one which already has success that is maintained with the intentions of an angel, and the progress of a snail. Perhaps new developers are what's needed to restore new and fresh blood to a successful idea already empowered by an idea which does still live on today. Perhaps, someone will even make it their goal or milestone to be able to include entire sites as add ons to yours, making a directory of interconnected supporters and subsequent module installs along with it for personal, independent group uses.
For now, I'm on Dolphin V7.3.5 and find a lot of the core code is so old, it has such a hard time keeping up with even a few code edits to php.ini file which work fine on any other system. I feel bad for this product, I really do. Not all hope is lost. Developer feedback welcome!
|
The problem with PHP7CMS, as I see it, is it appears to be just a Social Dating Site creation software 'on a budget' (and even boasts a 'Fake Profile Generator' as one of its features); whereas Dolphin can be - and is - much more than that.
~~~~~~~~~~~~~~~~~~~~~~ Michel - Meta-Travel.com ~~~~~~~~~~~~~~~~~~~~~~
TravelNotes.org - The Online Guide to Travel |
web 2.0 dynamic interface
What do you mean; little sliding buttons and other useless crap that isn't needed for admins to perform the operations of managing the site? Crap that just add overhead and serves no real useful function for managing the site? Check boxes and selection lists work perfectly fine and don't require extra coding that serves no useful function but eye candy.
Geeks, making the world a better place |
What do you mean; little sliding buttons
For some reason I can't find any reference to sliding buttons in the posts, but if the person is referring to the sliders that set page size in all Page Builder operations, I agree that they are not only useless, but very inaccurate. I often spend several minutes to set the slider to a specific number of pixels, something that could be done instantly if I was able to enter a value.
These sliders are mouse dependent and they often jump one or two pixels when the operator releases the mouse button.
|
What do you mean; little sliding buttons
For some reason I can't find any reference to sliding buttons in the posts, but if the person is referring to the sliders that set page size in all Page Builder operations, I agree that they are not only useless, but very inaccurate. I often spend several minutes to set the slider to a specific number of pixels, something that could be done instantly if I was able to enter a value.
These sliders are mouse dependent and they often jump one or two pixels when the operator releases the mouse button.
I thought the person was referring to something similar to the way the UNA studio is built; it has all these sliding buttons and things coded in; looks slick but adds nothing really useful and is nothing but software bloat in an admin interface. I can see adding it for the user's interface because it is just eye candy. But it is nothing but bloat for an admin interface.
Geeks, making the world a better place |