Once again we're being targeted by some losers. Well, this again confirms that we're doing something right and it is the for
...also known as DDoS attack. We're seeing about 450+Mbps (150K pps) incoming traffic, which comes handy and lets us test
First, we have just updated Unity.
Any fix yet for "Possible attack error"?
First I would like to thank AlexT for working with us to create a fix for the "pestering" Possible Attack
very strange that they do not answer on this. In former cases they answered immediately.