Creating a Dolphin Template

ydrargyros posted 10th of July 2009 in Community Voice. 10 comments.

What is the meaning of this new templating system if we gotta search for weeks on how to override stuff?

Till now i can't find an easier and simpler way than to edit everything in base template folder!

Please people check these matters out!

Only 2 things will help your software get the sourceforge prize sometime!

1)Knowing that a fellow programmer can create stuff on your app (thus expanding your application's autocracy), without breaking his/hers nerves everytime he tries it (hint...TUTORIAL?)

2)Syndication should be our number one priority...I'd love the day this app would be for my stupid aunt (a.k.a. nights-in-facebook) and not for nuclear physisics with a phd on String theory and the 26 timespace equivelants!

I dunno...you seem to really be lacking these two... Want any help?

 
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ydrargyros
NVM i found all (RTFM Nikos....RTFM)
ydrargyros
2 o'clock and still searching...
DeeEmm
In the announcement post

http://www.boonex.com/unity/blog/entry/Dolphin_7_Hookie_BETA_1_2009_07_08

There is a link to a 'how to'

http://www.boonex.com/trac/dolphin/wiki/DolDesign

This explains how the new templating system works.

Looks pretty straightforward to me.

DM
ydrargyros
As you said only LOOKS!
-Have you tried copying an html template to your template folder and tweaking it? no change in output.
-You beleive css overriding is easier than css rewriting? not at all!
DeeEmm
Yes and yes, and yes it was very easy.

You don't have to override css - just delete the include statement and replace the WHOLE css file contents with that from the UNI template in the include statement - no overriding!!!

Surely this is basic css knowledge though....?

The reason that your html mods don't work is that you have either not made the template active, or when you created your new template (by copying the uni template), you forgot to modify BxTemplName.

But then this is exactly see more the same as D6... ;)

And yes - I am surprised that boonex suggest using overriding as the method by which to develop templates as this is very poor coding. (additional overheads / unecessary dependencies)

DM
ydrargyros
Wait caus ei'm now totally confused...
UNI's css are simple includes, not css code(not classes and ids anyway).I tried copying the whole base css file contents to my file's contents (eg. common.css) but it still won't override base!
The only way i found to go on is to tweak the base css, which boonex strongly prohibits changing (and it is a good thing they say so, since future upgrades will be a piece of cake this way!)
Bout the html templates, i did both, activate my template and make the aproriate see more name change.
If you're a coder and ever worked around zen cart, oscommerce, cubecart, joomla now, that's exactly the templating system i strongly propose! (except joomla's chown prob's which are a bitch to fix after)

For now i will have to finish all the analytic part of my project that will take me months... my code might be poor, but i am of another science anyway! I'll have to show the money again :(
subhashish
hello every body this from the admin desk top to all of you.
subhashish
hello every body this from the admin desk top to all of you.
ydrargyros
... what is this thing...
some free templates for dolphin 7 http://dolphin.themeskin.info/
 
 
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